On the question of what class does archery best, it's a fairly open-ended question. I think it's also worth mentioning that crossbows don't suffer a strength penalty to damage in the way that bows will. I didn't know you could combine hungry ghost with zen archer. Thats beyond stupid, why are bows the only damage type that needs to flippin stats? well slings are a funny thing in that they aren't particularly hard to reload but they're hard to set up. The damage roll is based on the weapon stats, and any traits that might modify it. © Valve Corporation. Pathfinder 1. Are there any ways to add Dexterity to damage to a bow for a character? The only concern I have regarding a zen archer monk is that they are a medium ab class. Pathfinder & 5e have different game balance settings. I'm no expert in slings vs. slingshots, but I imagine a slingshot getting a higher rate of fire. Combat is cyclical; everybody acts in turn in a regular cycle of rounds. In addition, with some classes their ranged attacks will benefit from their sneak attack, and so the extra damage from strength is pretty negligible. Red: Bad, useless options, or options which are extremely situational. You don't need Dex either. thats getting the stone in the pocket and setting up the strings in the right position. Also note that many colored items are also links to the Paizo SRD. Cost 100 gp (or more, see text) Weight 3 lbs. Dex to damage is instead of Str to damage, so it follows the rules for halving on the off-hand. Damage bonuses from using a composite bow with a high Strength bonus apply to each arrow, as do other damage bonuses, such as a ranger's favored enemy bonus. So I did some calculations. Pathfinder is a solid midpoint between being fast and doing increased damage. There are also feats in the game to increase bow damage. (Although, the latter could be snagged up by a 6th level Ranger as part of his Combat Style feats.). A longbow is too unwieldy to use while you are mounted. So that means if I have a high str char, I can take this property and do attack and dmg with strength with a bow/x-bow etc. If you take the Crossbowman (http://paizo.com/pathfinderRPG/prd/advanced/coreClasses/fighter.html#crossbowman) Archetype for Fighter, you get to add 1/2 your Dex (and later your full Dex) to damage, but only if it's a readied action. Thanks for the clarification on Cartridges. Why in the world is reloading a pistol a free action? But you can't add dex to damage, sorry. I missed that before. Ah yes! Thrown weapons are an exception because the harder you throw, the more damage they do on impact. So greater damage in the long run. This was a reflection of reality, where easy to draw bows are capped by the strength of the bow, and composite bows are created specifically to require a formidable draw strength. I just don't think it's the best imho. All rights reserved. Thanks for pointing that out! I think a zen archery monk is the best. Fighters are meh, they can do alright but no more so than rangers or zen archery monks as far I've seen so far. Nature's Reprisal 2. With a strength bonus equal to or higher than the bow, you can add the bonus of the bow to damage. This makes them a good choice for simple weapon proficiency classes with low strength character, such as rogues or wizards. For example, in the first printing, the Core Rulebook said dropping 10 to 9 COST a point from your pointbuy. J from Three Haligonians I think the feat "crossbow sniper" allows you to add half of your dex bonus to damage when using a crossbow, and also allows you to sneak attack/skirmish from 60 ft. away rather than the usual 30 ft. Great for ranged rogues, not so great for any other kind of archer. (Note: not a magic +1 bow, but a strength bonus +1.) If you want to add strength to a bow, you need a composite bow at least +1. It's non-core, but it's from a Pathfinder module. You can use a composite longbow while mounted. Pathfinder: Kingmaker Sorcerer Race The Gnome is one of the best choices for a Sorcerer. I don't see anyone complaining about that. Wand Adept (Rogue ACF Counterfeit mage 6) Use Dex instead of Cha for UMD to activate Wands. It used to be that to use one required a minimum strength rating corresponding to the bonus to damage it provided, and it also had to be specially made for that strength rating. Thanks! Is this suppose to be like this or is something not working properly? Thanks for the replies guys. Use Instant enemy on anything that looks mildly strong and is not your favored enemy. Playing the Game. Dexterity Attack Rolls and Damage You add your Dexterity modifier to your attack roll and your damage roll when attacking with a ranged weapon, such as a sling or a longbow. You give up proficiency in Heavy Armour and Shields and in return, you get your Dex to damage against flat-footed opponents (must be within 30ft though). If you want to do maps super fast choose Deadeye. They can flurry with bows, use the monk bonus feats for archery, and do all sorts of cool archery tricks with ki. I'm thinking of playing a goblin archer for the incredible boost to accuracy, and was hoping to somehow use my massive Dex for a damage boost. They also get to use perfect strike with the bow, rolling damage two or three and taking the better result on one attack per round. They can also use ki to increase the damage dice of their arrows to that of their unarmed strikes, making the arrows do significantly more base damage a well. Red: Bad, useless options, or options which are extremely situational. Actually, no. One interesting suggestion Bardarok had is allowing Dex-and-a-half to-hit. It says you need Dexterity for bows So I Have a charcter with 18 dex and it says I have +8 Bonus Damage to attack yet my bow still only does 1 to 7 damage. Now go watch those dragons cry in a corner from massive damage. Also, Arcane Archers became playable and really cool! A collection of the best builds and guides for the online action role-playing game Path of Exile - Echoes of the Atlas! Also, 18 would be +4 dex bonus, not +8. THE GUIDED WEAPON PROPERTY IS NOT PATHFINDER-LEGAL. Once they hit level 9 their Flurry Bab is better. It's just takes away heavy armor and tower shields (permanently) but can come from a 1-level dip. Archery got a lot better in Pathfinder! A Strength Penalty, but not a bonus, applies on damage rolls made with a bow that is not a composite bow. See the surprisesection for more information. Its worth noting that zen archer gets weapon specilization for the bow automatically, so they do have aslight damage bump from that. Also, any feats or gear will also add. If you have a penalty for low Strength, apply it to damage ⦠Composite bows add your strength to the damage. It doesn't seem to add my bonus damage to it at all. Oh wow, now that's a nice little gem. With this Build you want to add every Attribute Point to DEX to increase your chance to hit, which will otherwise be reduced due to the Deadly Aim and Rapid Shotabilities. Every day you wake up and use the Extend Rod to cast Greater Magic Fang and Longstrider on your animal companion. If you start above a certain level, Dwarf is better as it gets bonuses to Con and Wis, which are all a Zen Archer really needs after a while. Allowing easy DEX to damage almost totally eliminates the game value of being strong. (http://www.d20pfsrd.com/magic-items/magic-weapons/magic-weapons-non-core/weapon-property---guided is where I found the property). Yes it is, goblins get +2 for dex and +1 for size while dwarves only get the +1 for wisdom. 278 2.0 Most characters in Pathfinder carry weapons, ranging from mighty warhammers to graceful bows to even simple clubs. Bow damage should not be incresed by dexterity, only the bonus to attack (hit) is affected by it. Are you stressed about spending your point buy, is the gold for magic to increase your statistics stretched too thin? 2. If you have a Strength Penalty, the entire Penalty applies. For completeness sake, I will mention that a cleric can take channel smite and guided hand (http://www.d20pfsrd.com/feats/general-feats/-guided-hand) to get WIS to attack for a cleric using their deities favored weapon. 2. Base Weapons Source Core Rulebook pg. Orange: OK options, or useful opti⦠Unfortunately, it's hard to get sneak attack after the surprise round without flanking, so rogue archers (in my experience, anyway) struggle. Pummeling Bully: Combat But it was printed by Paizo for an adventure printed by Paizo for a world that became the default world of Pathfinder. Pathfinder is a DEX archer class part of the Explorers class group. I may have to go this route with my next character. Big enemy HP pool / swarm => AOE spells: Fireball / Molten Orb / Lightning bolt, etc. These characters can act during a surprise round. Crossbows were also quite cumbersome to load and ****, and you can easily get them down to a free action reload with a single feat. Ekundayo comes with big modifiers to STR and DEX. Apply precision-based damage (such as sneak attack) and critical hit damage only once for this attack. So you can in fact use a bow as a monk if you go the route of the Zen Archer route, but don't you miss out on some good monk goodies if you go this route? When making a Flurry they use their level as their Bab (with the -2 making a Flurry). You need at least two hands to use a bow, regardless of its size. It is the difference between hunting bows and war bows. I understand the balance issue, but pistols were by no means quick to reload. I had a an actual sling, and it may be due to my complete in-expertise with it, but it was very cumbersome to load and use. If you would like help with Pathfinder player options not covered here, please email me and I am happy to provide additional assistance.I will use the color coding scheme which has become common among Pathfinder build handbooks. They are two-handed weapons that are used in conjunction with Relics. Maybe not legal in Pathfinder Society Play (I don't know, I've never played in that) but it is not 3rd party or homebrew. I haven't confirmed this, but difficulty level may impact it as well. What sort of archery? The +1 accuracy bonus for being small is not, in my opinion worth the reduced Unarmed Strike damage progression, which on Medium track, will exceed your damage die for arrows at 8th level, and even sooner with an item of Enlarge Person, which are pretty darn cheap on the whole. I see it now. I understand the balance issue, but pistols were by no means quick to reload. Breakdown on levels 1, 4, 8, & 12 of the following, In my humble opinion, the Crossbowman Archetype is quite powerful, if you take all the range appropriate feats, but you've also gotta toss in Rapid Reload and Crossbow Mastery (http://paizo.com/pathfinderRPG/prd/advanced/advancedFeats.html#crossbow-mastery). A slingshot, on the other hand, is more like firing a bow, place the stone in the sling as you pull it back, and let it go. See if your DM will let you use a High Goblin (http://www.d20pfsrd.com/races/3rd-party-races/jon-brazer-enterprises/high-goblin-jbe), they get bonuses to Dexterity AND Wisdom. Of course, my Dex will be higher than my Wis, but only needing 2 stats isn't nearly as bad as the typical 4-5 that a monk needs. Orange: OK options, or useful opti⦠They also get to use perfect strike with the bow, rolling damage two or three and taking the better result on one attack per round. Why in the world is reloading a pistol a free action? Now, the wolf has a +4 to his attack and damage and +10 foot speed all day. This is a 16 th level human Pathfinder optimized rogue build multi-classed with 8 levels of Fighter named Miss Hitton McGyver (aka, Lady MyGyver Hit&Miss) , the assassin. Español - Latinoamérica (Spanish - Latin America), Português - Brasil (Portuguese - Brazil). But, like Jake said, normally Dexterity is used to calculate ranged hit chance and Strength is used to calculate melee hit chance. No, but at level 5 a Gunslinger can add DEX to damage with guns. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Can, but why would a goblin favor wisdom over dexterity when they have a greater dexterity bonus? Dex To Damage On Ranged Attacks Pathfinder You may add 1d6 piercing damage to any ranged attack roll. How can you use cartridges with early guns? If all the characters are aware of their opponents, proceed with normal rounds. While being flurried, so they have more attacks. 1. its a game mechanic, just like being able to crank a heavy crossbow (that usually took upwards on 10 seconds) back and fire multiple times. In Pathfinder, rogues gained access to unique talents, in addition to their skills and feats, increasing the extent to which you can customize your character.The majority of these talents are related to skill use, allowing you to specialize your rogueâs out-of-combat functions as you see fit (though there are a few talents that have combat applications, as well). So once the Monk hits level 5, their Bab and their Flurry Bab are the same, but the Flurry gives them an extra attack. Powered by vBulletin® Copyright © 2021 vBulletin Solutions, Inc. All rights reserved. Because if you can get a gun in the game, you can add dex mod to damage or charisma depending on if you take the mysterious stranger archetype. And it seems as though that the fighter has a very good ab and dps output due to feats, weapon training, ect. Why am I seeing some ranged build that use something else than composite bow to have strength of over 15? And yet in game they are simple weapons which take a move to reload. for sanity sake, let it go at that. DEX ⦠I don't love the idea of requiring all characters to use Dex to-hit instead of Str, because that just means every martial character ends up having ⦠Ancient Bows are the exclusive weapons of Pathfinder. And for Guided... it's official since it's source is: Guided is banned from Pathfinder Society Organized games and I read somewhere in the depths of the forums one of the designers said they wouldn't port it because they didn't want it in their new game. So for instance, with 2 attacks, instead of the normal (attack damage - DR) x 2, with Clustered Shots you get (attack damage x 2) - DR. if only I take a -2 penalty on attacks? Ehh, yes and no. Or your hit chance depends on your Dexterity, and damage is calculated on the weapon used. let's read pathfinder 2e; ... does 2 more points of damage with most melee weapons and unarmed attacks, takes a -1 penalty to their AC, and can't use actions with the Concentrate tag unless they also have the Rage tag. The class leveling sequence for this optimzation guide is Fighter2 / Rogue4 / Fighter3 / Rogue4 / Fighter3. Be an Unchained Rogue Pathfinder Unchained's Unchained Rogue class is an upgrade to the regular Rogue in 90% of the cases. Master Toxicist If you are to do this build and want maximum DPS choose Trickster. Perhaps by RAW, it's not the best worded property, but I wouldn't try it unless you have a good saving throw vs. flying DM. Damage reduction and resistances apply separately to each arrow. They can also use ki to increase the damage dice of their arrows to that of their unarmed strikes, making the arrows do significantly more base damage a well. In an evil-centric campaign (lots of undead or fiends work best), a paladin wreaks havoc with a bow and smite evil. I may have to look into this. Just throwing it out there. The Hit-and-Run Tactics Fighter ACF from DotU lets you add your Dexterity to damage if you attack a flat-footed foe within 30ft. After you have finished a long rest, you regain all expended uses of this feature. Let's just say you want to play it strictly and won't let the monk have nice things and we play with our, in your eyes probably unbalanced piece of crêpe. ... At 5th he can use his Unarmed Strike damage instead of Bow base damage. I feel like I'm discussing with someone wether god exists or not... if guided was allowed, it would be the first enchantments put on their amulet of might fists. Now for a song from Michael Jackson praising Hit & Miss. You can reload early pistols and all advanced firearms as a free action, using rapid reload and cartridges, and a musket, using the musket master archetype. It is. Also! Avatar by A Rainy Knight. It was bad in 3.5 but got better in the conversion. Most archers I've seen would kill for this feat, since DR is the big bane of archers (and ranged combatants in general, actually). Indeed, there have been other such misprints. Inquisitor is alright but somewhat lagging behind, though not by much with proper speccing. Not really an archer at that point, but its worth mentioning. Unfortunately, there's no way to do it with the blunderbuss and other early long guns. I hate to keep going but I just remembered a really important detail. Pathfinder uses Ancient Bows as primary weapons.
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